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STEAMPUNK BAG
Responsible for
All aspects of bag, set dressed with assets from Fab
Programs
Maya, Substance Painter, Unreal Engine, Marmoset Toolbag, Photoshop, After Effects
An old prop I had been meaning to revisit! Focused on enhancing the silhouette and weight of the model, improving textures and realism, and learning a lot about lighting and rendering in Unreal Engine 5 and Marmoset Toolbag.


















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