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STEAMPUNK BAG

Responsible for

All aspects of bag, set dressed with assets from Fab

Programs

Maya, Substance Painter, Unreal Engine, Marmoset Toolbag, Photoshop, After Effects

An old prop I had been meaning to revisit! Focused on enhancing the silhouette and weight of the model, improving textures and realism, and learning a lot about lighting and rendering in Unreal Engine 5 and Marmoset Toolbag.

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